TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Namespaces | |
package | Events |
Classes | |
interface | IInputManager |
Provides various methods to query input devices like the keyboard. More... | |
class | InputManager |
Input manager interfacing with input methods provided by a GameWindow. More... | |
class | NullInputManager |
Used as a fallback InputManager object when the service locator fails to find one. More... | |