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TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Namespaces | |
| package | Events |
Classes | |
| interface | IInputManager |
| Provides various methods to query input devices like the keyboard. More... | |
| class | InputManager |
| Input manager interfacing with input methods provided by a GameWindow. More... | |
| class | NullInputManager |
| Used as a fallback InputManager object when the service locator fails to find one. More... | |