TriEngine  v0.0.16
General-purpose engine in C#/OpenGL
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events
Package TriDevs.TriEngine

Namespaces

package  Audio
 
package  Extensions
 
package  Graphics
 
package  Helpers
 
package  Input
 
package  Interfaces
 
package  Logging
 
package  Native
 
package  Resources
 
package  Serializing
 
package  Shaders
 
package  StateManagement
 
package  Text
 
package  UI
 

Classes

struct  Color
 Represents an RGBA color that can be used with TriEngine2D. More...
 
class  EngineException
 Base exception class for all engine-related exceptions. The inner exception will contain more info as to what actually happened. More...
 
class  GameWindow2D
 Game window class specialized for drawing 2D graphics. More...
 
struct  Point< T >
 A struct representing an X/Y/Z coordinate. More...
 
class  Program
 An OpenGL program. More...
 
struct  Rectangle
 A rectangle representing an area in 2D space. More...
 
class  Services
 Provides different game-related service interfaces. More...
 
class  Version
 Version class specifiying the version of this project. More...