TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Namespaces | |
package | Events |
Classes | |
class | Control |
Base control class that all other controls inherits from. Defines basic UI control behaviour. More... | |
class | ControlManager |
Control manager to manage various UI controls for a game. More... | |
interface | IControl |
A UI control that can be drawn on screen and interacted with. More... | |
interface | IControlManager |
Manages various UI controls, automatically updating and drawing them to the screen. More... | |
class | Label |
A simple label to display text on the screen. More... | |
class | LinkLabel |
A label that, when clicked, will open a URL. More... | |