TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Classes | |
class | AudioManager |
Class to manage engine audio. More... | |
interface | IAudioManager |
Provides various methods to manipulate audio. More... | |
interface | ISong |
A song that will be streamed in the audio player. More... | |
interface | ISound |
A sound file for use with the audio manager. More... | |
class | NullAudioManager |
Used as a fallback AudioManager object when the service locator fails to find one. More... | |
class | NullSong |
Fallback song class used in NullAudioManager. More... | |
class | NullSound |
Fallback sound class used in NullAudioManager. More... | |
class | Song |
Song class that can be used with AudioManager. More... | |
class | Sound |
Sound class that can be used with the AudioManager. More... | |
Enumerations | |
enum | AudioFormat { Ogg, Wav } |
Different audio formats usable with audio managers. More... | |