TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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A sound file for use with the audio manager. More...
Public Member Functions | |
void | Play () |
Plays the sound. More... | |
void | Stop () |
Stops the sound. More... | |
Properties | |
string | File [get] |
Gets the file this sound was created from. More... | |
Properties inherited from TriDevs.TriEngine.Resources.IResource | |
string | Name [get] |
Gets the name associated with this resource. More... | |
A sound file for use with the audio manager.
void TriDevs.TriEngine.Audio.ISound.Play | ( | ) |
Plays the sound.
Implemented in TriDevs.TriEngine.Audio.Sound, and TriDevs.TriEngine.Audio.NullSound.
void TriDevs.TriEngine.Audio.ISound.Stop | ( | ) |
Stops the sound.
Implemented in TriDevs.TriEngine.Audio.Sound, and TriDevs.TriEngine.Audio.NullSound.
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get |
Gets the file this sound was created from.