TriEngine  v0.0.16
General-purpose engine in C#/OpenGL
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TriDevs.TriEngine.Audio.NullAudioManager Class Reference

Used as a fallback AudioManager object when the service locator fails to find one. More...

Inheritance diagram for TriDevs.TriEngine.Audio.NullAudioManager:
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Collaboration diagram for TriDevs.TriEngine.Audio.NullAudioManager:
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Public Member Functions

void Dispose ()
 
void StopAll ()
 Immediately stops all playback of sounds and songs. More...
 
void StopAllSounds ()
 Immediately stops playback of all sounds. More...
 
void StopAllSongs ()
 Immediately stops playback of all songs. More...
 

Detailed Description

Used as a fallback AudioManager object when the service locator fails to find one.

Member Function Documentation

void TriDevs.TriEngine.Audio.NullAudioManager.Dispose ( )
35  {
36 
37  }
void TriDevs.TriEngine.Audio.NullAudioManager.StopAll ( )

Immediately stops all playback of sounds and songs.

Implements TriDevs.TriEngine.Audio.IAudioManager.

40  {
41 
42  }
void TriDevs.TriEngine.Audio.NullAudioManager.StopAllSongs ( )

Immediately stops playback of all songs.

Implements TriDevs.TriEngine.Audio.IAudioManager.

50  {
51 
52  }
void TriDevs.TriEngine.Audio.NullAudioManager.StopAllSounds ( )

Immediately stops playback of all sounds.

Implements TriDevs.TriEngine.Audio.IAudioManager.

45  {
46 
47  }

The documentation for this class was generated from the following file: