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TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Classes | |
| class | GameState |
| Base GameState class that all other game states derive from, defines basic GameState behaviour. More... | |
| class | GameStateManager |
| Game state manager that keeps track of the active game states and provides methods to control the states. More... | |
| interface | IGameState |
| A game state that can be used with the game state manager. Represent a specific state of the game, like main menu and options screen. More... | |
| interface | IGameStateManager |
| Game state manager that keeps track of the active game states and provides methods to control the states. More... | |