TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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Classes | |
class | GameState |
Base GameState class that all other game states derive from, defines basic GameState behaviour. More... | |
class | GameStateManager |
Game state manager that keeps track of the active game states and provides methods to control the states. More... | |
interface | IGameState |
A game state that can be used with the game state manager. Represent a specific state of the game, like main menu and options screen. More... | |
interface | IGameStateManager |
Game state manager that keeps track of the active game states and provides methods to control the states. More... | |