TriEngine  v0.0.16
General-purpose engine in C#/OpenGL
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events
Package TriDevs.TriEngine.StateManagement

Classes

class  GameState
 Base GameState class that all other game states derive from, defines basic GameState behaviour. More...
 
class  GameStateManager
 Game state manager that keeps track of the active game states and provides methods to control the states. More...
 
interface  IGameState
 A game state that can be used with the game state manager. Represent a specific state of the game, like main menu and options screen. More...
 
interface  IGameStateManager
 Game state manager that keeps track of the active game states and provides methods to control the states. More...