TriEngine
v0.0.16
General-purpose engine in C#/OpenGL
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A game component that can be added to GameState objects. Drawable game components also implement a draw method to draw themselves to screen. More...
Additional Inherited Members | |
Public Member Functions inherited from TriDevs.TriEngine.Interfaces.IGameComponent | |
void | Enable () |
Enables this game component. More... | |
void | Disable () |
Disables this game component. More... | |
Public Member Functions inherited from TriDevs.TriEngine.Interfaces.IDrawable | |
void | Draw () |
Draw the object to screen. More... | |
Properties inherited from TriDevs.TriEngine.Interfaces.IGameComponent | |
bool | Enabled [get, set] |
Gets or sets a value indicating whether this component is enabled or not. More... | |
A game component that can be added to GameState objects. Drawable game components also implement a draw method to draw themselves to screen.