TriEngine  v0.0.16
General-purpose engine in C#/OpenGL
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TriDevs.TriEngine.Interfaces.IDrawableGameComponent Interface Reference

A game component that can be added to GameState objects. Drawable game components also implement a draw method to draw themselves to screen. More...

Inheritance diagram for TriDevs.TriEngine.Interfaces.IDrawableGameComponent:
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Collaboration diagram for TriDevs.TriEngine.Interfaces.IDrawableGameComponent:
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Additional Inherited Members

- Public Member Functions inherited from TriDevs.TriEngine.Interfaces.IGameComponent
void Enable ()
 Enables this game component. More...
 
void Disable ()
 Disables this game component. More...
 
- Public Member Functions inherited from TriDevs.TriEngine.Interfaces.IDrawable
void Draw ()
 Draw the object to screen. More...
 
- Properties inherited from TriDevs.TriEngine.Interfaces.IGameComponent
bool Enabled [get, set]
 Gets or sets a value indicating whether this component is enabled or not. More...
 

Detailed Description

A game component that can be added to GameState objects. Drawable game components also implement a draw method to draw themselves to screen.


The documentation for this interface was generated from the following file: